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Neo-geo MVS Universe Bios problem. Oct 11th 2019, 12:54am. Hi, I got a Universe Bios 3.3 for my MVS board and upon turning it on this is what I get (see image). I plugged the original bios back in and it works fine. Is it a bad bios chip? Thanks Images!20135.jpg. Here you will find all the latest information on the UNIVERSE BIOS for NeoGeo MVS, AES and CD systems. Remember this is not an official SNK Bios, it is a.
http://culturaneogeo.com/foro/viewtopic.php?f=9&t=2114
http://www.neo-geo.com/forums/showthrea ... 2-released!
**Ya ha salido la Unibios 3.3, tiene las siguientes mejoras respecto a la 3.2. Hay cosillas interesantes como la inclusión del Metal Slug 2 Turbo, el Ironclad ya no da problemas de color en la versión EUR... así como un montón de mejoras mas. Creo que mandaré la mia a actualizar.**
WHATS NEW IN VERSION 3.3
---------------------------------
Additions / Changes
Added ability to display the crosshatch and color bar screens on AES hardware. Hold BCD during the unibios splash screen and choose option 1. To cycle between the crosshatch and color bar screen press 1up start.
The ingame menu patch screen now shows you the value at the patch address before and after it's patched.
The Universe bios can now detect a 16Mhz overclock. When an overclock is active it will be reported on the main unibios menu screen.
The ability to use buttons 'A' and 'B' as multislot 'game select' buttons during attract mode or on the games title page. The Universe Bios option 'Enable Cabinet Fixes' must be enabled to use this new feature. Big thanks to kuze for the help testing this.
PC2NEO (USB version only) updated to work with version 3.4 of PC2NEO firmware or later, only standard transfer mode is supported. 08bit upload and download also now supported to allow easy for memory card loading and saving.
-- Changes
The Universe Bios splash screen no longer draws with the older NGEV games on AES hardware.
The default in game menu color has changed (you can still change it back to the old colors).
Changed some of the internal ingame color pallettes.
Made the crosshatch screen border red to match red used in other tests.
Added small delay before reading unibios settings from the memory card (AES only).
Renamed the 'Enable 1Up Coin Move' setting to 'Enable Cabinet Fixes'. This feature works still works in the same way but has expanded functionality as explained above.
-- Improvements
The Ironclad incorrect color brightness bug/protection will not happen when in Euro region.
The calender hardware test can no longer get stuck in an infinate loop. This was an infamous situation that happens on the original neo geo bios.
If Hiscore saving (to memory card) gets disabled on multislot hardware due to cheats or debugDIPs, it will now re-enable on game change.
Small Improvements in the memory card manager (text layouts).
Less chance of pixel glitching on ingame menu exit back to game.
Formatting a memory card on AES no longer clears any stored color settings (for ingame menu).
The boot time memory card check no longer clears any stored color settings used by the ingame menu. This test is only done if the memory card is not formatted.
The BackupRAM memory test now checks the first 0x10 bytes.
The boot time memory card check now tests the first 0x04 bytes.
-- Fixes
Fixed long standing bug in games KOF98, BREAKREV, NEOCUP98 and RBFF2 where inserting a coin on the 'Winners Don't Use Drugs' screen caused the 8x8 layer to corrupt or resets on multislot hardware. This happened with the original USA bios also. Big thanks to kuze for the help testing this fix.
Fixed DIP hilighting (shows if an active cheat is patching the DebugDIPs location), this was kind of broke in v3.2.
Fixed rare instance where going in and out of the DebugDIPs screen could currupt a games high score table if the game did not support DebugDIPs.
Fixed missing title screen in 'The Super Spy'.
Fixed minor color glitch on active cheat 'X' when entering cheat menu.
Fixed pixel glitches on startup just before the splash screen draws.
Fixed pixel glitches entering the ingame color changer page.
Fixed pixel glitches on the ingame color changer page.
Fixed rare glitching on in game menu memory viewer page.
Fixed rare glitching on in game menu video viewer page.
Lessened glitching in various places through test mode.
Metal Slug 2 Turbo (hack) support added for cheats and highscore saving.
-- Cheats / CRC Database
Added cheats for Crossed Swords 2.
Added new cheats added for Neo Bomberman (plus fixed existing).
Added cheats for hidden characters in Zintrick.
Added new cheats for Iron Clad.
Added Infinite Magic cheats to Kabuki Klash.
Added better cheats for Stakes Winner.
Added better cheats for Stakes Winner 2.
Added 'Show SP commands OSD' cheat for Samurai Shodown 4
Fixed Rage of the Dragons 'Infinate Time' cheat to work with home cart
Fixed Ninja Combat 'Max Power' cheat typo.
Fixed 3 Count Bout 'Infinite Energy' cheats to no longer be buggy.
Fixed Fatal Fury 3 'PL2 Infin Credits' cheat.
Added Crossed Swords 2 to the crc database.
Added Rage of the Dragons (home cart) to the crc database.
Added New Fight Fever version to the crc database.
Added Metal Slug 2 turbo (hack) to the crc database.
Saludos I have seen a lot of these posts on problems with running Metal Slug, especially 4 and 5. During almost 24 hours, I ran them all (Except 4) in one emulator. How?
Metal Slug 1 - X
These 4 Metal Slugs are fairly simple to run. Note that Metal Slug X is not a new part in the MS story line, it is just an enhanced version of Metal Slug 2.
For Metal Slugs 1-X (1, 2, 3, and X), you are able to use the latest version of Nebula, 2.25, which can be found here:Nebula 2.25
Warning:If you plan on playing Metal Slugs 4 and 5, do not download this version, just continue reading!
For these 4 Metal Slugs, you don't need any DAT files. If you are new, ignore DATs for now. Once you have extracted all the files from nebula225.zip and put them into the folder you made, you will need to get the NeoGeo BIOS files.
What are [the] BIOS files and where can I get them?
BIOS stands for Basic Input/Output System. It determines what a computer can do without accessing a disk, so for example, with these BIOS files, your computer won't need to access a NeoGeo console. The BIOS files Nebula needs are:
000-lo.lo - 64 kB size.
neo-geo.rom - 128 kB size.
sfix.sfx - 128 kB size.
I cannot tell you where to get these but you can do a search on Google (Keywords: neogeo bios).
-Once you get these three, do not unpack them out of your ZIP folder.
-If this archive is NOT a ZIP, unpack all the files from it and then zip it up.
-Make sure it is called neogeo.zip. The filesize should total 299 kB.
-Go into your Nebula directory and into the 'roms' folder.
-Delete the 'delete.me' file, it is useless.
-Put your neogeo.zip archive into the 'roms' folder.
-Hurrah, you are now fit to emulate games.
If you have problems in the future with your games:
-Search for the NeoGeo universal BIOS in Google.
-Once you have the file, it should be called uni-bios.rom and should total 128 kB in size.
-Place this in your neogeo.zip and run Nebula.
-Click the Game tab at the top and go down to NeoGeo Options...
-Check 'Use Universe-Bios.'
Hopefully this should eliminate any problems.
Okay, I've installed all this but I have no Metal Slug games!
This is the tricky part. You will now need to go hunting on Google using the following keywords:
Metal Slug (2, 3 or X) rom -OR- mslug (2, 3, or X) rom.
Each Metal Slug game is composed up of several ROMs or BINs that are categorized neatly. Here are examples of different things you will find:
201-v3.bin
201-s1.bin
201-p1.bin
201-m1.bin
201-c4.bin
What the hell are these? A load of numbers and letters you will say. I will split and define the file names.
The first three digits will be numbers and/or letters and will determine which Metal Slug we're talking about. Here's a list.
Metal Slug 1 - 201
Metal Slug 2 - 241
Metal Slug X - 250
Metal Slug 3 - 256
The second part is a letter and a number. Each letter determines a category while the number determines the file number in that category. Here's a list of categories.
P - Program
S - Test
M - Z80
V - Samples
C - Graphics
So when we put those all together, this is what a category will look like.
201-c1.bin
201-c2.bin
201-c3.bin
201-c4.bin
Note that there may be other files that are not described here. Keep these, because they are as important as everything else.
The Real Romsets
mslug.zip (Metal Slug 1, AKA Metal Slug Super Vehicle-001)
201-p1.bin - 2 MB
201-s1.bin - 128 kB
201-m1.bin - 128 kB
201-v1.bin - 4 MB
201-v2.bin - 4 MB
201-c1.bin - 4 MB
201-c2.bin - 4 MB
201-c3.bin - 4 MB
201-c4.bin - 4 MB
Total Size - 12.8 MB
mslug2.zip (Metal Slug 2, AKA Metal Slug Super Vehicle-001/II)
241-p1.rom - 1 MB
241-p2.rom - 2 MB
241-s1.rom - 128 kB
241-m1.rom - 128 kB
241-v1.rom - 4 MB
241-v2.rom - 4 MB
241-c1.rom - 8 MB
241-c2.rom - 8 MB
241-c3.rom - 8 MB
241-c4.rom - 8 MB
Total Size - 18 MB
mslugx.zip (Metal Slug X)
250-p1.bin - 1 MB
250-p2.bin - 4 MB
250-s1.bin - 128 kB
250-m1.bin - 128 kB
250-v1.bin - 4 MB
250-v2.bin - 4 MB
250-v3.bin - 2 MB
250-c1.bin - 8 MB
250-c2.bin - 8 MB
250-c3.bin - 8 MB
250-c4.bin - 8 MB
250-c5.bin - 8 MB
250-c6.bin - 8 MB
Total Size - 28 MB
mslug3.zip (Metal Slug 3)
256-p1.bin - 4 MB
256-p2.bin - 4 MB
256-sma.bin - 256 kB (This acts as the text Rom)
256-m1.bin - 512 kB
256-v1.bin - 4 MB
256-v2.bin - 4 MB
256-v3.bin - 4 MB
256-v4.bin - 4 MB
256-c1.bin - 8 MB
256-c2.bin - 8 MB
256-c3.bin - 8 MB
256-c4.bin - 8 MB
256-c5.bin - 8 MB
256-c6.bin - 8 MB
256-c7.bin - 8 MB
256-c8.bin - 8 MB
Total Size - 80 MB
I worked my tail off and got all these, how do they work?
Do not unpack the files out of the ZIP, keep them in. Make sure the ZIPs are called mslug.zip, mslug2.zip, mslug3.zip and mslugx.zip. After checking all the ROMs and BINs in the ZIPs, place the ZIP archives into your 'roms' folder.
There is a few small things left to do. The first time you run Nebula, an options window will pop up. Just press 'Ok', everything is fine. Before running your game, at the top, there is a bunch of options you will want to change. Here's the list.
Sound > NeoGeo > Sampling Rate > 48000
Sound > NeoGeo > Interpolation > 4 Points
Game > NeoGeo Options... > Region > (The language you want. If you want English, just choose USA.)
Game > NeoGeo Options... > Mode > Arcade
Misc > Language > english
Now you should be off and playing your favorite Run N' Gun! If you have any questions, please don't hesitate to ask in this topic. If you want to own the entire series before playing, or if you've beaten all the Metal Slugs describe up until here, then continue on!
Metal Slug 4 and 5
Great, so now you have learned how basic ROMs on the NeoGeo works! The following will be very complicated so make sure you remember everything above before going on. I learned this stuff in the duration of a few hours but I was very confused at points. Remember to ask if you have any questions!
There's so many topics about help with 4 and 5! How do I emulate them properly?
First of all, you will need an older version of Nebula. One that doesn't lock certain games. Why does Nebula lock some games? Because it identifies the romset as bad. As I cannot find 2.23, the most popular version for playing all the locked games, here is 2.21c. Nebula 2.21c
Metal Slug 4
Please accept my apologies but I am not able to emulate Metal Slug 4 on Nebula as it gets locked on my current version. If anyone can help me with finding or send me 2.23, it would be greatly appreciated. While I cannot play it, this part of the guide remains closed.
Metal Slug 5
This Metal Slug is the hardest to emulate. Throughout the time you read this, you will learn a bit of programming involving CRC32s and DAT files. Here is a list of the Metal Slug 5 roms. In the RAR file, at the end of each file, you will see an 8-digit code under the CRC32 tab. Make sure your CRC32s match with the ones provided for each file.
mslug5.zip (Metal Slug 5)
268-p1.rom - 6 MB - 02247965
268-s1.rom - 128 kB - 64952683
268-m1.rom - 128 kB - 6FA01C9A
268-v1.rom - 4 MB - C3540E0D
268-v2.rom - 4 MB - 77BD2F4
268-v3.rom - 4 MB - 39B14567
268-v4.rom - 4 MB - 969FF3B2
268-c1.rom - 8 MB - 969C0D62
268-c2.rom - 8 MB - C69AE867
268-c3.rom - 8 MB - D7BEAEAF
268-c4.rom - 8 MB - E1B1131B
268-c5.rom - 8 MB - 2FA1A5AD
268-c6.rom - 8 MB - 6DE89589
268-c7.rom - 8 MB - 97BD0C0A
268-c8.rom - 8 MB - C0D5BC20
Total Size - 30 MB
Once you have the ZIP file with all these, place it into your roms folder. Then run Nebula and search for Metal Slug 5. You'll be suprised to find that it's not there! How do you make it appear? Make a DAT file of course.
You told me to make a DAT file but how do I do that?
Patience, grasshopper. I am getting there. You will need to download the Rom Data Maker, which I have uploaded here: RomData Maker.
This is what you must do next:
-Unpack RomData.exe and run it.
-Follow the instructions on the screen.
-You will now have a DAT file. Run it with Notepad and a load of information
will appear. Replace this information with the following.
System: NEO
RomName: mslug5
Game: Metal Slug 5
[Program]
268_p1.rom,0,600000,02247965,0
[Text]
268_s1.rom,0,20000,64952683,0
[Z80]
268_m1.rom,0,20000,6FA01C9A,0
[Samples]
268_v1.rom,0,400000,C3540E0D,0
268_v2.rom,400000,400000,77BD2F4,0
268_v3.rom,800000,400000,39B14567,0
268_v4.rom,C00000,400000,969FF3B2,0
[Graphics]
268_c1.rom,0,800000,969C0D62,0
268_c2.rom,1,800000,C69AE867,0
268_c3.rom,1000000,800000,D7BEAEAF,0
268_c4.rom,1000001,800000,E1B1131B,0
268_c5.rom,2000000,800000,2FA1A5AD,0
268_c6.rom,2000001,800000,6DE89589,0
268_c7.rom,3000000,800000,97BD0C0A,0
268_c8.rom,3000001,800000,C0D5BC20,0
[System]
CartridgeID: 268
GfxCrypt: 0
GfxKey: 0
ButLayout: 9
Fix: 0
Place this new DAT file called mslug5 into the 'romdata' folder. The game will then appear, and if you are running Nebula 2.21c, it will not be locked! I hope you have a great time playing these master pieces that I consider the father of sprite games, due to them being so advanced in sprites and yet so ancient. If you have any questions or comments, let me know in this topic! RomName: mslug5
Game: Metal Slug 5
[Program]
268_p1.rom,0,600000,02247965,0
[Text]
268_s1.rom,0,20000,64952683,0
[Z80]
268_m1.rom,0,20000,6FA01C9A,0
[Samples]
268_v1.rom,0,400000,C3540E0D,0
268_v2.rom,400000,400000,77BD2F4,0
268_v3.rom,800000,400000,39B14567,0
268_v4.rom,C00000,400000,969FF3B2,0
[Graphics]
268_c1.rom,0,800000,969C0D62,0
268_c2.rom,1,800000,C69AE867,0
268_c3.rom,1000000,800000,D7BEAEAF,0
268_c4.rom,1000001,800000,E1B1131B,0
268_c5.rom,2000000,800000,2FA1A5AD,0
268_c6.rom,2000001,800000,6DE89589,0
268_c7.rom,3000000,800000,97BD0C0A,0
268_c8.rom,3000001,800000,C0D5BC20,0
[System]
CartridgeID: 268
GfxCrypt: 0
GfxKey: 0
ButLayout: 9
Fix: 0
-Zerpentos